I am Thomasspecialized in crafting unique interfaces & interactions for the browser platform
In 2021 the visitor centre at Frankfurt airport opened its doors – implemented by art+com. The exhibitions high spot is “The Globe”. It consists of a media wall measuring around 25 square metres and a user control station, to show air traffic across the world in (almost) realtime.
I was a key developer of the control station. It's a webapp which let users search for flights, now and back in time. Select a flight and observe the associated route on the media wall. High traffic data goes back and forth between the backend system, media wall and the control station to create a joyful experience of global flight operations.
In the fall of 2019 futurium, a museum that explores competing future scenarios, opened its doors in Berlin. art+com is the lead agency for the exhibition design with its mix of analog and digital media.
I was part of the team which has been responsible for a solid infrastructure as well as for multiple exhibits itself. The infrastructure includes automated deployment via ansible and a backend with multiple services around a MQTT-broker. That guarantees real-time communication across all the exhibits. Various sensors enhance user interaction and are also connected to exhibits by MQTT.
A collection of various WebGL / WebXR experiments and personal explorations to sharpen my skills in this particular field.
Since WebGL is the foundation for immersive mixed reality experiences, I recently laid my focus in this direction. In combination with React Three Fiber (r3f) and its whole ecosystem, this seems to be the perfect continuation of my (mostly) React based frontend experiences.
I'm a experienced developer specialized in crafting unique interfaces & interactions for the browser platform. I work on a high level with JavaScript/TypeScript in general and currently use ReactJS daily. Building complex Frontend applications includes for me profound knowledge about state management, data structures and algorithms. I also know how to write semantic and accessible HTML and modern CSS that scales.
In the last years, I extensivly used WebGL, mostly with React Three Fiber, and researched how to blend blending interfaces into spaces with the new WebXR Device API.
My current job is at SprintEins, where we create user-centered enterprise applications.